Sunday, September 6, 2015


Hammer of the Ancients

Cost: 20 fury

"Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have".

There is something so unnaturally exhilarating about smashing something overhead repeatedly, with all your fury, until it ceases to exist. In Diablo 3, HotA, for the longest time, was the Barbarian's most reliable king-hit ability. With certain rune and elemental configurations, it packed an absolute whallop, as well as having an interesting crit chance mechanic for you to control, maintain and gear around. It was supremely satisfying to play with.

While it didn't exactly get nerfed, it became a significantly less useful ability in the Reaper of Souls expansion and follow up patches. Simply put, it hit like a wet noodle and was not useful for anything besides leveling. This was unfortunate for many Barbs, including myself, and resulted in many of us using more reliable but less gratifying Whirlwind builds to continue our journey of slaughtering hell's endless armies.

Join me now then as we see HotA return to form and enter the fray once more, bigger, better and more beasty than ever before in content patch 2.3. Open and rotate your eyes at the numbers that appear when gore splatters and monsters explode. Rip and fucking tear, motherfucker!

720p/1080p recommended viewing.

Update: GR65 Clear - 50th in World!

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