Thursday, September 27, 2018

Battle for Azeroth, apparently

I was pretty excited for the new World of Warcraft expansion, Battle for Azeroth. Excited so much that I started playing a month in advance during the last month of Legion. I put my three mains at 110, farmed gold and generally just waited for its release. Hopefully the new content would bring back some of the spark of not just the PvP content in WoW, but from the Warcraft RTS series as well.

My review of the new expansion can be best summed up as the following: Where?

Where is this alleged battle for Azeroth? It does not exist, from what I can tell. Besides a couple of PvE quests in the vein of fighting the opposing faction, and the somewhat poorly implemented Warfronts (i.e. a PvE raid) there is nothing in the game suggesting a battle for the future of the world.

Additionally, what a horrifically missed chance and exploitative bait and switch by Blizzard. If the intro CG trailer and follow up gameplay videos were anything to go by, you would have mistaken the expansion for being focused on the concept of War, for once. Because ... you know ... it is Warcraft, after all, right? They have to actually bring back Warcraft at some point, surely?

More dungeons, more raids (released at a drip pace), more zones to level. That's basically it. Admittedly the new zones are really quite nice, a huge improvement over the abomination that was the stupid island horror in Legion. Warfronts are sort of fun for rather stupid/broken reasons, and island expeditions can be amusing at times. Otherwise, same old formula for a game that has really not followed up on its heritage. At least in my opinion.

Having said that though, I did manage to do what I always do. Do some PvP, record it, make an interesting video. I actually really enjoyed editing this one, with a lot of thought and deliberation into an editing style, with a track I have had on the back of my mind for a couple of years now. It has come together quite well, so there is that at least.



Not gonna lie, sometimes the things I edit worry me slightly. I might just be a bit darker and malevolent that I like to believe. I am surprisingly ok with this...

Anyways, I have been really disappointed with Blizzard games lately. Overwatch seems ok (despite being a bit too childish for me lately) but a severely neglected Diablo franchise and a very unconvincing WoW universe is ... really disappointing. What frustrates me, is that for folks like myself (and I a certainly not alone in this), addressing the war/battle/pvp element of WoW's universe would be so easy. The game already has a host of interesting battlegrounds, arenas and events. You could modify them ever so slightly (Warsong Gulch CTF with teams of 15, 10v10 arena, AV with no tower caps etc.), make them worth double honour/conquest, and make all BGs contribute to warfront and raid access. Done.

There's your Battle for Azeroth, and you didn't even need to add a thing.