Saturday, September 10, 2011

Faceroll

After many months, it is finally complete. After a weekend of editing and another week of rendering (20 fucking hours for both quality versions -_-) and uploading, Faceroll is finally online.

Recommend watching in fullscreen at 720p. I would force these settings by default but Youtube's new iframe object eludes me and I cannot be fucked figuring it out for the moment.



If you are unable to view the Youtube video (blocked in some countries), or would prefer to download the SQ version as a single file, please use the this Depositfiles link.

Overall, I am not super happy with the final product. This isn't so much because of the number of shots I received, but more so the quality of them. They could be better. More awesome. More exciting. To an extent I have tried to beef up the not so exciting shots with editing that tries to direct the observer, which works to a degree. However I have not went overboard on the editing this time. This is partly because of time available and partly because I think an editor of video should be able to distinguish when less (editing) is in fact more. In principle I have gone for this approach.

I don't think I will edit another big LoL video for at least a year. Until then I would highly recommend Frapsing your own replays because it is unlikely I will be viewing them anytime soon with any form of enthusiasm.

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